77fe4753c9Tweaking the "Remove (X) to play..." effects to count the twilight correctly when checking if the action is playable.
marcins78@gmail.com
2011-12-04 16:28:25 +00:00
40e8b32d59- The One Ring(s) no longer prevent the wound, so will work on Steward's Tomb.
marcins78@gmail.com
2011-12-04 14:21:11 +00:00
fcdde94f0eJoin/part messages are not added to history.
marcins78@gmail.com
2011-12-04 14:13:27 +00:00
0f364aa6feSplitting the Keyword ModifierEffect into 3 to speed up querying.
marcins78@gmail.com
2011-12-04 05:41:31 +00:00
fb887994b4Game hall message.
marcins78@gmail.com
2011-12-04 05:29:48 +00:00
1928e8e441Connection retry in chat.
marcins78@gmail.com
2011-12-04 05:19:06 +00:00
a1ff7c3b70Making chat smarter, trying to resume communication by itself.
marcins78@gmail.com
2011-12-04 05:07:46 +00:00
b6015ab65cImproving performance of trying to spot multiples. Now it doesn't count them, just counts UP to the number you need to spot.
marcins78@gmail.com
2011-12-04 04:15:03 +00:00
a1999d2f34Working on the deckbuilder.
marcins78@gmail.com
2011-12-03 01:21:00 +00:00
87d037c079- "Itilien Wilderness" now correctly adds +2 Strength to selected card.
marcins78@gmail.com
2011-12-03 00:02:42 +00:00
315290994a- "Radagast" should now correctly add Move Limit whenever he has to (when it's played or at the start of the turn).
marcins78@gmail.com
2011-12-02 23:32:20 +00:00
0ebc582ab4Making the order of chooseable actions more intuitive (most possible - first).
marcins78@gmail.com
2011-12-02 23:26:58 +00:00
fdd2e395f8- "Desert Sneak", "Desert Scout" and "Desert Runner" now correctly allow to wound the character they were assiged to by FP player.
marcins78@gmail.com
2011-12-02 23:17:52 +00:00
7bb1c8af46- "Desert Sneak", "Desert Scout" and "Desert Runner" now correctly allow to wound the character they were assiged to by FP player.
marcins78@gmail.com
2011-12-02 23:16:50 +00:00
a467f2cfbf- The dialogs open during game no longer will have their buttons focused, so no accidental actions will be possible.
marcins78@gmail.com
2011-12-02 23:12:51 +00:00
87ff64788e- "Corsair Lookout" now puts the RAIDER tokens on the selected card, rather than on itself.
marcins78@gmail.com
2011-12-02 23:06:12 +00:00
bdd6226a90- When you reload the game page or you enter an ongoing game you will see last events in the game in the chat screen. - Increased the chat timeout to 30 seconds for in-game channels to make it less possible to lose connection due to connectivity problem.
marcins78@gmail.com
2011-12-02 22:54:13 +00:00
e784c71fcbFormat name for leagues.
marcins78@gmail.com
2011-12-02 17:25:16 +00:00
d836bfadc5Format name for leagues.
marcins78@gmail.com
2011-12-02 17:24:18 +00:00
2d281320efRefactoring user access.
marcins78@gmail.com
2011-12-02 17:17:13 +00:00
9cc2bcbccdPlayer VO equals and hashcode.
marcins78@gmail.com
2011-12-02 16:36:28 +00:00
8d00765eb9Validating league format (with league collection).
marcins78@gmail.com
2011-12-02 16:35:49 +00:00
a1b93a1dc3Last messages are stored and sent to everyone that enters the game.
marcins78@gmail.com
2011-12-02 14:17:45 +00:00
0a4ffa1d65Last messages are stored and sent to everyone that enters the game.
marcins78@gmail.com
2011-12-02 14:16:26 +00:00
68a2cb7697Last messages are stored and sent to everyone that enters the game.
marcins78@gmail.com
2011-12-02 14:16:04 +00:00
52af9930a3Changing texts for playing phase actions.
marcins78@gmail.com
2011-12-02 13:07:27 +00:00
f2ecf5d79eAdding archery and ambush tests.
marcins78@gmail.com
2011-12-02 12:16:19 +00:00
9c9202e3e9Moving the playability check higher in hierarchy.
marcins78@gmail.com
2011-12-01 17:46:25 +00:00
570c80a2d2Added texts to remove/add token effects.
marcins78@gmail.com
2011-12-01 17:15:24 +00:00
c9f696f838Optional triggers on one effect affect each other in playability.
marcins78@gmail.com
2011-12-01 16:51:51 +00:00
ae8c48143aSimplified start and end of phase triggers.
marcins78@gmail.com
2011-12-01 16:00:22 +00:00
1fc81547aaOptional trigger actions now have trigger-identifier to distinguish them when making sure each can be used only once per given EffectResult.
marcins78@gmail.com
2011-12-01 15:40:32 +00:00
a1792b1e1cTweaking modifiers, getting rid of the RING-bearer keyword.
marcins78@gmail.com
2011-12-01 14:33:13 +00:00
9b4e85e925Separating the buttons from game table layout in Hall.
marcins78@gmail.com
2011-12-01 14:04:42 +00:00
9b9152d7c6Announcing fixing Dwarven Axe and so on.
marcins78@gmail.com
2011-12-01 12:18:49 +00:00
c8c6f49dc0Roamin and Ring-bearer can't be removed with "text removal" effect. Ring-bound keyword can 't be removed from Ring-bearer by such effect.
marcins78@gmail.com
2011-12-01 12:03:39 +00:00
cd784314f1Fixing the UI issue.
marcins78@gmail.com
2011-12-01 01:13:34 +00:00
7d4b98d365Win/lose triggers now should work correctly.
marcins78@gmail.com
2011-12-01 00:58:36 +00:00
b27150ca5e- "Lieutenant of Orthanc" now correctly exerts itself and gives Fierce to the selected minion.
marcins78@gmail.com
2011-11-30 23:43:04 +00:00
2d98322626Discard to heal...
marcins78@gmail.com
2011-11-30 23:40:51 +00:00
2103235c14Checking conditions for modifiers once only, not for every card.
marcins78@gmail.com
2011-11-30 22:33:29 +00:00
1915def0ce- Win/lose skirmish triggers should be working now correctly.
marcins78@gmail.com
2011-11-30 22:06:08 +00:00
3d275b31c3- Game history now includes also name of the format the game was played in, as well as your deck name you used in it.
marcins78@gmail.com
2011-11-30 20:43:18 +00:00
4b676bb3f5Adding format name and deck name to game history.
marcins78@gmail.com
2011-11-30 20:36:04 +00:00
9d2204a542- "Narya" from Reflections now has a twilight cost of 0.
marcins78@gmail.com
2011-11-30 20:13:02 +00:00
6d0a9b8ec0- When instructed to choose a card to heal/wound X times, a card with vitality/wounds <X can be chosen, as long as that character can be healed/wounded by the card at least once.
marcins78@gmail.com
2011-11-30 20:11:53 +00:00
14936afbc6Tests to implement.
marcins78@gmail.com
2011-11-30 14:00:42 +00:00
34331a2123Splitting EffectResults into single effect results and querying optional triggers each time (remembering which ones were used).
marcins78@gmail.com
2011-11-30 13:56:05 +00:00
ca11c6949b"Blade of Lindon"
marcins78@gmail.com
2011-11-30 12:19:18 +00:00