Changing order of possible costs to more intuitive.
This commit is contained in:
@@ -54,13 +54,6 @@ public class Card6_052 extends AbstractPermanent {
|
||||
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)) {
|
||||
ActivateCardAction action = new ActivateCardAction(self);
|
||||
List<Effect> possibleCosts = new LinkedList<Effect>();
|
||||
possibleCosts.add(
|
||||
new SelfDiscardEffect(self) {
|
||||
@Override
|
||||
public String getText(LotroGame game) {
|
||||
return "Discard this condition";
|
||||
}
|
||||
});
|
||||
possibleCosts.add(
|
||||
new RemoveTokenEffect(self, self, Token.GONDOR) {
|
||||
@Override
|
||||
@@ -68,6 +61,13 @@ public class Card6_052 extends AbstractPermanent {
|
||||
return "Remove a GONDOR token from here";
|
||||
}
|
||||
});
|
||||
possibleCosts.add(
|
||||
new SelfDiscardEffect(self) {
|
||||
@Override
|
||||
public String getText(LotroGame game) {
|
||||
return "Discard this condition";
|
||||
}
|
||||
});
|
||||
action.appendCost(
|
||||
new ChoiceEffect(action, playerId, possibleCosts));
|
||||
action.appendEffect(
|
||||
|
||||
Reference in New Issue
Block a user