Changing order of possible costs to more intuitive.

This commit is contained in:
marcins78@gmail.com
2011-12-01 22:06:11 +00:00
parent fd50026d7f
commit c91e6b3bbc

View File

@@ -54,13 +54,6 @@ public class Card6_052 extends AbstractPermanent {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)) {
ActivateCardAction action = new ActivateCardAction(self);
List<Effect> possibleCosts = new LinkedList<Effect>();
possibleCosts.add(
new SelfDiscardEffect(self) {
@Override
public String getText(LotroGame game) {
return "Discard this condition";
}
});
possibleCosts.add(
new RemoveTokenEffect(self, self, Token.GONDOR) {
@Override
@@ -68,6 +61,13 @@ public class Card6_052 extends AbstractPermanent {
return "Remove a GONDOR token from here";
}
});
possibleCosts.add(
new SelfDiscardEffect(self) {
@Override
public String getText(LotroGame game) {
return "Discard this condition";
}
});
action.appendCost(
new ChoiceEffect(action, playerId, possibleCosts));
action.appendEffect(