- "Narya" from Reflections now has a twilight cost of 0.

This commit is contained in:
marcins78@gmail.com
2011-11-30 20:13:02 +00:00
parent 6d0a9b8ec0
commit 9d2204a542
2 changed files with 2 additions and 1 deletions

View File

@@ -26,7 +26,7 @@ import java.util.List;
*/
public class Card9_019 extends AbstractAttachableFPPossession {
public Card9_019() {
super(1, 0, 1, Culture.ELVEN, CardType.ARTIFACT, PossessionClass.RING, "Narya", true);
super(0, 0, 1, Culture.ELVEN, CardType.ARTIFACT, PossessionClass.RING, "Narya", true);
}
@Override

View File

@@ -2,6 +2,7 @@
<b>30 Nov. 2011</b>
- When instructed to choose a card to heal/wound X times, a card with vitality/wounds &lt;X can be chosen, as long as
that character can be healed/wounded by the card at least once.
- "Narya" from Reflections now has a twilight cost of 0.
<b>27 Nov. 2011</b>
- Characters should not die between turns.