"Gandalf's Staff"
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package com.gempukku.lotro.cards.set11.gandalf;
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import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.filters.Filters;
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import java.util.List;
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import java.util.Collections;
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/**
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* Set: Shadows
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 2
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* Type: Artifact • Staff
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* Vitality: +1
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* Game Text: Bearer must be a Wizard. If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you
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* may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound
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* a minion.
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*/
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public class Card11_034 extends AbstractAttachableFPPossession{
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public Card11_034() {
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super(2, 0, 1, Culture.GANDALF, CardType.ARTIFACT, PossessionClass.STAFF, "Gandalf's Staff", true);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.WIZARD;
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}
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@Override
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protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new KeywordModifier(self, Filters.and(Filters.hasAttached(self), Filters.gandalf), Keyword.MUSTER));
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Filters.hasAttached(self))) {
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new ChooseOpponentEffect(self.getOwner()) {
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@Override
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protected void opponentChosen(String opponentId) {
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, opponentId, 1, 1, CardType.MINION));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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