"Prolonged Struggle"
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package com.gempukku.lotro.cards.set11.gandalf;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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/**
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* Set: Shadows
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 3
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* Type: Event • Skirmish
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* Game Text: Exert a [GANDALF] Wizard and spot 2 companions who each have resistance 7 or more to wound a minion that
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* Wizard is skirmishing twice.
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*/
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public class Card11_039 extends AbstractEvent {
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public Card11_039() {
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super(Side.FREE_PEOPLE, 3, Culture.GANDALF, "Prolonged Struggle", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, Culture.GANDALF, Race.WIZARD)
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&& PlayConditions.canSpot(game, 2, CardType.COMPANION, Filters.minResistance(7));
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.GANDALF, Race.WIZARD) {
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@Override
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, 2, CardType.MINION, Filters.inSkirmishAgainst(character)));
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}
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});
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return action;
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}
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}
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