9c6a7d9a05- "Hrethel" now can be used only when skirmishing a wounded minion.
marcins78@gmail.com
2011-10-30 02:38:01 +00:00
4800f18183"Nan Curunir" now correctly allows to prevent damage only to mounted minion and does not crash the game when used.
marcins78@gmail.com
2011-10-30 02:36:29 +00:00
3820b52523Adding Game History.
marcins78@gmail.com
2011-10-29 18:20:14 +00:00
4ac860a3cbAdding overflow: hidden to game main area.
marcins78@gmail.com
2011-10-29 17:27:03 +00:00
8dad1d0da3Refactoring event handling in deck builder and in-game.
marcins78@gmail.com
2011-10-29 15:21:28 +00:00
4b4b268cd8Refactoring event handling in deck builder and in-game.
marcins78@gmail.com
2011-10-29 15:16:09 +00:00
3af3fabf50Adding browser gesture to see a card.
marcins78@gmail.com
2011-10-29 14:43:39 +00:00
b76a82ea0cMaking the infoDialog bigger for deck builder.
marcins78@gmail.com
2011-10-29 14:19:36 +00:00
d78fb98e7eMaking the infoDialog bigger for deck builder.
marcins78@gmail.com
2011-10-29 14:04:00 +00:00
5889491a9aSimplified playing event action.
marcins78@gmail.com
2011-10-29 14:00:42 +00:00
7e7e52b283Simplified playing event action.
marcins78@gmail.com
2011-10-29 13:59:05 +00:00
7b21e19de5- Fixed display of minions when they are removed from skirmish (for example by Merry or Pippin effect).
marcins78@gmail.com
2011-10-27 23:00:04 +00:00
39a9ef5383"Reckless Pride", assignments fixed (I hope) and also allowed to one card adding actions to another card.
marcins78@gmail.com
2011-10-27 15:58:12 +00:00
41756e6fb8Fixing player winning not saving game.
marcins78@gmail.com
2011-10-27 12:32:44 +00:00
b8e8be5cfc- "Wizard Staff" is no longer considered an artifact by the game, it's just a mere possession.
marcins78@gmail.com
2011-10-27 09:45:54 +00:00
6c225cee4d- Fixed display of lots of tokens on a card. They will be displayed in columns now, where each colum has at most 10 tokens.
marcins78@gmail.com
2011-10-26 23:34:27 +00:00
395666762bAdding vitality display and fixing issues with Ring bearer having wrong stats during playing starting fellowship.
marcins78@gmail.com
2011-10-26 22:44:25 +00:00
bda7a70709Archery totals and move count/limit added to UI.
marcins78@gmail.com
2011-10-26 22:14:57 +00:00
25947c4879Continued work on the client.
marcins78@gmail.com
2011-10-26 21:32:52 +00:00
97d2054ad0Overwriting active character strength in play - done!
marcins78@gmail.com
2011-10-26 18:11:05 +00:00
f86a602f8bOverwriting active character strength in play - done!
marcins78@gmail.com
2011-10-26 18:08:04 +00:00
41eea77b0dAdding strength display to characters.
marcins78@gmail.com
2011-10-26 17:50:00 +00:00
d29051e639adding parameter to sizeChanged listener.
marcins78@gmail.com
2011-10-26 17:09:40 +00:00
59d3700d4bTrying to add individual card strengths.
marcins78@gmail.com
2011-10-26 16:17:29 +00:00
a9352d05a5If 0 cards are choosable from Arbitrary collection, it no longer causes the client to show a possibility of choice.
marcins78@gmail.com
2011-10-26 15:46:06 +00:00
26c5732e67Adding game history.
marcins78@gmail.com
2011-10-26 15:39:37 +00:00
afd800d46cFixing bugs after moving responsibilities. That's more like it!
marcins78@gmail.com
2011-10-26 13:04:15 +00:00
46a4342d0eShifting responsibilities to make all more readable.
marcins78@gmail.com
2011-10-26 12:22:47 +00:00
7c198485b6Trying to fix the PreventionEffect, it wasn't complicated enough for what it was supposed to do.
marcins78@gmail.com
2011-10-26 09:51:26 +00:00
b64ae17e86- "Vengeance" now correctly counts cards attached to oposing character. - "Cliffs of Emyn Muil" is correctly wounding minions skirmishing Hobbit companion now.
marcins78@gmail.com
2011-10-25 22:27:24 +00:00
1864a662e9Game replay and changes in playing cards.
marcins78@gmail.com
2011-10-25 21:20:20 +00:00
fdf02bdea0If both sides have 0 strength, the result is not an overwhelm.
marcins78@gmail.com
2011-10-25 15:16:42 +00:00
b9a63600b8Fixed Final Cry, hate weird corner cases and special phase for just one card...
marcins78@gmail.com
2011-10-25 15:14:22 +00:00
31d1a4f8b2Adding initiative to the mix. Removing Side.Site and Side.RING, wherever they were used, replaced with CardType.SITE, CardType.THE_ONE_RING.
marcins78@gmail.com
2011-10-25 13:28:35 +00:00
0f90f8f9b0Adding character strength to GameStats.
marcins78@gmail.com
2011-10-25 12:49:21 +00:00
54fc7e9481Sending GameStats on joining a game.
marcins78@gmail.com
2011-10-25 12:32:29 +00:00
6e166c24ebRemoving cards animated only if foreign action. Layout game only when needed.
marcins78@gmail.com
2011-10-25 12:22:26 +00:00