"Hope Comes"
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package com.gempukku.lotro.cards.set7.elven;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.DrawCardEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Elven
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* Twilight Cost: 2
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* Type: Condition • Support Area
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* Game Text: To play, spot 2 Elves. Response: If an [ELVEN] skirmish event is played, discard this condition
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* to draw 3 cards.
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*/
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public class Card7_022 extends AbstractPermanent {
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public Card7_022() {
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super(Side.FREE_PEOPLE, 2, CardType.CONDITION, Culture.ELVEN, Zone.SUPPORT, "Hope Comes", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, 2, Race.ELF);
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game, effectResult, Culture.ELVEN, CardType.EVENT, Keyword.SKIRMISH)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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action.appendEffect(
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new DrawCardEffect(playerId, 3));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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