"Numenor's Pride"

This commit is contained in:
marcins78@gmail.com
2011-10-28 14:43:54 +00:00
parent 0394efb741
commit 498517eee0

View File

@@ -0,0 +1,62 @@
package com.gempukku.lotro.cards.set7.gandalf;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.modifiers.CantTakeWoundsModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Return of the King
* Side: Free
* Culture: Gandalf
* Twilight Cost: 1
* Type: Condition • Support Area
* Game Text: To play, spot Gandalf and add 3 threats. Gandalf is defender +1 and cannot take wounds. Discard this
* condition at the start of the regroup phase.
*/
public class Card7_045 extends AbstractPermanent {
public Card7_045() {
super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.GANDALF, Zone.SUPPORT, "Numenor's Pride");
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
return super.checkPlayRequirements(playerId, game, self, twilightModifier)
&& PlayConditions.canSpot(game, Filters.name("Gandalf"))
&& PlayConditions.canAddThreat(game, self, 3);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new KeywordModifier(self, Filters.name("Gandalf"), Keyword.DEFENDER, 1));
modifiers.add(
new CantTakeWoundsModifier(self, Filters.name("Gandalf")));
return modifiers;
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.START_OF_PHASE
&& game.getGameState().getCurrentPhase() == Phase.REGROUP) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new DiscardCardsFromPlayEffect(self, self));
return Collections.singletonList(action);
}
return null;
}
}