"Light the Beacons"
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package com.gempukku.lotro.cards.set7.gandalf;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 3
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* Type: Event • Maneuver
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* Game Text: Exert Gandalf three times (or twice if you have initiative) to make all unbound companions of one culture
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* (except [GANDALF]) strength +3 until the regroup phase.
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*/
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public class Card7_043 extends AbstractEvent {
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public Card7_043() {
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super(Side.FREE_PEOPLE, 3, Culture.GANDALF, "Light the Beacons", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&&
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(PlayConditions.canExert(self, game, 3, Filters.name("Gandalf"))
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|| (PlayConditions.hasInitiative(game, Side.FREE_PEOPLE) && PlayConditions.canExert(self, game, 2, Filters.name("Gandalf"))));
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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int exertCount = (game.getGameState().getInitiativeSide() == Side.FREE_PEOPLE) ? 2 : 3;
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, exertCount, Filters.name("Gandalf")));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose companion whose culture should get the strength bonus", Filters.unboundCompanion, Filters.not(Culture.GANDALF)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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game.getModifiersEnvironment().addUntilStartOfPhaseModifier(
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new StrengthModifier(self, card.getBlueprint().getCulture(), 3), Phase.REGROUP);
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}
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});
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return action;
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}
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}
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