"Gimli's Armor"
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@@ -136,6 +136,10 @@ public class PlayConditions {
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return Filters.countSpottable(game.getGameState(), game.getModifiersQuerying(), filters) >= count;
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}
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public static boolean hasInitiative(LotroGame game, Side side) {
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return game.getGameState().getInitiativeSide() == side;
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}
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public static boolean canAddThreat(LotroGame game, PhysicalCard card, int count) {
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return Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION) - game.getGameState().getThreats() >= count;
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}
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@@ -0,0 +1,64 @@
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package com.gempukku.lotro.cards.set7.dwarven;
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import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Filterable;
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import com.gempukku.lotro.common.PossessionClass;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Dwarven
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* Twilight Cost: 2
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* Type: Possession • Armor
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* Game Text: Bearer must be Gimli. Response: If you have initiative and Gimli is about to take a wound, discard
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* 2 cards from hand to prevent that wound.
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*/
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public class Card7_008 extends AbstractAttachableFPPossession {
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public Card7_008() {
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super(2, 0, 0, Culture.DWARVEN, PossessionClass.ARMOR, "Gimli's Armor", true);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.name("Gimli");
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}
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@Override
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public List<? extends Action> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (PlayConditions.hasInitiative(game, Side.FREE_PEOPLE)
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&& PlayConditions.isGettingWounded(effect, game, Filters.name("Gimli"))
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&& PlayConditions.canDiscardFromHand(game, playerId, 2, Filters.any)) {
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final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose Gimli", Filters.name("Gimli")) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.insertEffect(
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new PreventCardEffect(woundEffect, card));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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