"The One Ring"
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package com.gempukku.lotro.cards.set7;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.cards.effects.PutOnTheOneRingEffect;
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import com.gempukku.lotro.cards.effects.TakeOffTheOneRingEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.ModifierFlag;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Type: The One Ring
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* Strength: +2
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* Game Text: Maneuver: Add a burden to wear The One Ring until the regroup phase. While wearing The One Ring, each time
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* the Ring-bearer is about to take a wound, add a burden instead.
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*/
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public class Card7_002 extends AbstractAttachable {
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public Card7_002() {
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super(null, CardType.THE_ONE_RING, 0, null, null, "The One Ring", true);
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}
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@Override
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protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.none;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new StrengthModifier(self, Filters.hasAttached(self), 2));
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modifiers.add(new KeywordModifier(self, Filters.hasAttached(self), Keyword.RING_BEARER));
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modifiers.add(new KeywordModifier(self, Filters.hasAttached(self), Keyword.RING_BOUND));
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return modifiers;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.MANEUVER, self)
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&& !game.getModifiersQuerying().hasFlagActive(ModifierFlag.RING_TEXT_INACTIVE)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new AddBurdenEffect(self, 1));
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action.appendEffect(
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new PutOnTheOneRingEffect());
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
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if (PlayConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
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&& game.getGameState().isWearingRing()
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&& !game.getModifiersQuerying().hasFlagActive(ModifierFlag.RING_TEXT_INACTIVE)) {
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WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(new PreventCardEffect(woundEffect, self.getAttachedTo()));
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action.appendEffect(new AddBurdenEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (game.getGameState().getCurrentPhase() == Phase.REGROUP
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&& game.getGameState().isWearingRing()
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&& effectResult.getType() == EffectResult.Type.START_OF_PHASE) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(new TakeOffTheOneRingEffect());
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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