"Loyalty Unshaken"
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@@ -58,6 +58,7 @@ public class ChooseAndStackCardsFromHandEffect extends AbstractEffect {
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for (PhysicalCard card : hand)
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subAction.appendEffect(new StackCardFromHandEffect(card, _stackOn));
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game.getActionsEnvironment().addActionToStack(subAction);
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stackFromHandCallback(hand);
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} else {
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game.getUserFeedback().sendAwaitingDecision(_playerId,
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new CardsSelectionDecision(1, "Choose cards to stack", hand, _minimum, _maximum) {
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@@ -68,10 +69,15 @@ public class ChooseAndStackCardsFromHandEffect extends AbstractEffect {
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for (PhysicalCard card : cards)
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subAction.appendEffect(new StackCardFromHandEffect(card, _stackOn));
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game.getActionsEnvironment().addActionToStack(subAction);
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stackFromHandCallback(cards);
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}
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});
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}
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return new FullEffectResult(null, success, success);
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}
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public void stackFromHandCallback(Collection<PhysicalCard> cardsStacked) {
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}
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}
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@@ -0,0 +1,80 @@
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package com.gempukku.lotro.cards.set7.dwarven;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndStackCardsFromHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.DrawCardEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Dwarven
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: When you play this condition, you may stack 2 cards from hand here and draw a card for each [DWARVEN] card
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* you stack. Skirmish: Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each [DWARVEN] card stacked
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* on this condition. Discard this condition.
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*/
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public class Card7_010 extends AbstractPermanent {
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public Card7_010() {
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super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.DWARVEN, Zone.SUPPORT, "Loyalty Unshaken");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(final String playerId, final LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game, effectResult, self)) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseAndStackCardsFromHandEffect(action, playerId, 2, 2, self, Filters.any) {
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@Override
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public void stackFromHandCallback(Collection<PhysicalCard> cardsStacked) {
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int count = Filters.filter(cardsStacked, game.getGameState(), game.getModifiersQuerying(), Culture.DWARVEN).size();
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if (count > 0)
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action.appendEffect(
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new DrawCardEffect(playerId, count));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a Dwarf", Race.DWARF) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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game.getModifiersEnvironment().addUntilEndOfPhaseModifier(
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new StrengthModifier(self, card, 2), Phase.SKIRMISH);
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int stackedDwarf = Filters.filter(game.getGameState().getStackedCards(self), game.getGameState(), game.getModifiersQuerying(), Culture.DWARVEN).size();
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if (stackedDwarf > 0)
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game.getModifiersEnvironment().addUntilEndOfPhaseModifier(
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new KeywordModifier(self, card, Keyword.DAMAGE, stackedDwarf * 2), Phase.SKIRMISH);
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}
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});
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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