- Cereborn now correctly exerts itself for his ability.

This commit is contained in:
marcins78@gmail.com
2011-10-13 21:48:53 +00:00
parent 191d04fb1e
commit 667513bfaa
2 changed files with 4 additions and 0 deletions

View File

@@ -2,6 +2,7 @@ package com.gempukku.lotro.cards.set1.elven;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
@@ -34,6 +35,8 @@ public class Card1_034 extends AbstractAlly {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self)
&& PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), self)) {
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ExertCharactersEffect(self, self));
action.appendEffect(
new ChooseAndHealCharactersEffect(action, playerId, Filters.culture(Culture.ELVEN), Filters.type(CardType.ALLY)));

View File

@@ -6,6 +6,7 @@
- "Vilya" now does not freeze the game
- "Goblin Swarms" no longer highlights in hand if Goblin can be stacked
- Added animations to cards entering play
- Cereborn now correctly exerts itself for his ability.
<b>6 Oct. 2011</b>
- "Hollowing of Isengard" now correctly discards itself upon use.