- stat unit tests are now on by default
- title and subtitle are now checked
- Irrelevant checks are now ommitted instead of commented out
- Various minor fixes to titles and such that were exposed by these tests
- Updating readme with useful command.
- Checking in a missed logger update and some minor formatting.
- Checking in some useful sql scripts
- Fixing a minor site issue with unit tests
- Updating all dependencies to their latest non-beta versions
(except for junit, as junit 5 is significantly different from junit4)
- Converted the log4j configuration as the XML format changed. Switched the rolling appenders to random access rolling appenders and turned on asynchronous logging, as this is supposed to be dramatically faster in all cases.
- Altered some DB POJO classes whose field names did not match exactly, as fastjson is now more strict about capitalization
- Altered JSON deserialization of arrays to use modern APIs which are much more readable
- Minor improvements to the Docker setup, including automatic working directory movement
- Helpless updated to disable special abilities instead of all text + not usable by enduring nazgul
- Terrible as the Dawn is now unique
- Why Shouldn't I Keep It? now has the shadow player choose the condition to discard
- Updated PC-Movie Playtest to be Multipath. You can now select FOTR or Towers paths in addition to the existing King path.
- renamed "Special" site path to "Multipath"
- Updated AssignFpCharacterToSkirmish to no longer restrict to only choose or self selectors. No idea why it's so limited.
- Fixed Guided by One Purpose (V1_31) not actually offering to let the RB exert twice to prevent.
- Added new SendMessage effect that only logs to output. Added additional player replacement values on top of the existing culture and memory replacements.
- Fixed Dwarven Axe asking Freeps to choose when there were 0 minions on the table
- Fixed Barliman A needing 2 exertions
- Fixed Olorin still shuffling into deck instead of tutoring to hand