"Flashing Spears"
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package com.gempukku.lotro.cards.set20.fallenRealms;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* 3
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* •Flashing Spears
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* Fallen Realms Condition • Support Area
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* Each time you wound a companion in the regroup phase, add a threat.
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*/
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public class Card20_122 extends AbstractPermanent {
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public Card20_122() {
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super(Side.SHADOW, 3, CardType.CONDITION, Culture.FALLEN_REALMS, Zone.SUPPORT, "Flashing Spears", null, true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.forEachWounded(game, effectResult, CardType.COMPANION)
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&& PlayConditions.isPhase(game, Phase.REGROUP)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddThreatsEffect(self.getOwner(), self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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