diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_122.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_122.java new file mode 100644 index 000000000..8438dea2f --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/fallenRealms/Card20_122.java @@ -0,0 +1,38 @@ +package com.gempukku.lotro.cards.set20.fallenRealms; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.AddThreatsEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * 3 + * •Flashing Spears + * Fallen Realms Condition • Support Area + * Each time you wound a companion in the regroup phase, add a threat. + */ +public class Card20_122 extends AbstractPermanent { + public Card20_122() { + super(Side.SHADOW, 3, CardType.CONDITION, Culture.FALLEN_REALMS, Zone.SUPPORT, "Flashing Spears", null, true); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.forEachWounded(game, effectResult, CardType.COMPANION) + && PlayConditions.isPhase(game, Phase.REGROUP)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddThreatsEffect(self.getOwner(), self, 1)); + return Collections.singletonList(action); + } + return null; + } +}