"Black Flail"

This commit is contained in:
marcins78@gmail.com
2011-11-22 01:08:42 +00:00
parent e96867baf3
commit e8f2ba2d13
2 changed files with 9 additions and 0 deletions

View File

@@ -9,6 +9,8 @@ import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
@@ -29,6 +31,12 @@ public class Card8_070 extends AbstractAttachable {
super(Side.SHADOW, CardType.POSSESSION, 2, Culture.WRAITH, PossessionClass.HAND_WEAPON, "Black Flail", true);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
return Collections.singletonList(
new StrengthModifier(self, Filters.hasAttached(self), 3));
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Race.NAZGUL;

View File

@@ -10,6 +10,7 @@
- If there is more than one minion assigned to a character (but not yet skirmishing) and one of the minion gets removed
from skirmish (for example - killed), the assignment should not be cancelled.
- Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played.
- "Black Flail" now correctly adds +3 strength bonus to bearer.
<b>20 Nov. 2011</b>
- "Sauron" no longer has his twilight cost reduced by the twilight pool size, instead of burdens spotted.