"Black Flail"
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@@ -9,6 +9,8 @@ import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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@@ -29,6 +31,12 @@ public class Card8_070 extends AbstractAttachable {
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super(Side.SHADOW, CardType.POSSESSION, 2, Culture.WRAITH, PossessionClass.HAND_WEAPON, "Black Flail", true);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new StrengthModifier(self, Filters.hasAttached(self), 3));
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.NAZGUL;
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@@ -10,6 +10,7 @@
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- If there is more than one minion assigned to a character (but not yet skirmishing) and one of the minion gets removed
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from skirmish (for example - killed), the assignment should not be cancelled.
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- Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played.
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- "Black Flail" now correctly adds +3 strength bonus to bearer.
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<b>20 Nov. 2011</b>
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- "Sauron" no longer has his twilight cost reduced by the twilight pool size, instead of burdens spotted.
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