diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/wraith/Card8_070.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/wraith/Card8_070.java index 72de23119..e6025ec6e 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/wraith/Card8_070.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/wraith/Card8_070.java @@ -9,6 +9,8 @@ import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; import com.gempukku.lotro.logic.timing.Action; import java.util.Collections; @@ -29,6 +31,12 @@ public class Card8_070 extends AbstractAttachable { super(Side.SHADOW, CardType.POSSESSION, 2, Culture.WRAITH, PossessionClass.HAND_WEAPON, "Black Flail", true); } + @Override + public List getAlwaysOnModifiers(LotroGame game, PhysicalCard self) { + return Collections.singletonList( + new StrengthModifier(self, Filters.hasAttached(self), 3)); + } + @Override protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { return Race.NAZGUL; diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html index e9afc16f8..6bc287be7 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html @@ -10,6 +10,7 @@ - If there is more than one minion assigned to a character (but not yet skirmishing) and one of the minion gets removed from skirmish (for example - killed), the assignment should not be cancelled. - Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played. +- "Black Flail" now correctly adds +3 strength bonus to bearer. 20 Nov. 2011 - "Sauron" no longer has his twilight cost reduced by the twilight pool size, instead of burdens spotted.