"Crossroads of the Fallen Kings"

This commit is contained in:
marcins78@gmail.com
2012-01-16 11:19:17 +00:00
parent abc4a92826
commit e2bdc24080
2 changed files with 82 additions and 0 deletions

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@@ -0,0 +1,73 @@
package com.gempukku.lotro.cards.set13.site;
import com.gempukku.lotro.cards.AbstractNewSite;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.effects.HealCharactersEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.UnrespondableEffect;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
/**
* Set: Bloodlines
* Twilight Cost: 3
* Type: Site
* Game Text: Forest. When the fellowship moves to this site during the regroup phase, the Free Peoples player may heal
* a companion of each culture.
*/
public class Card13_189 extends AbstractNewSite {
public Card13_189() {
super("Crossroads of the Fallen Kings", 3, Direction.RIGHT);
addKeyword(Keyword.FOREST);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) {
if (TriggerConditions.movesTo(game, effectResult, self)
&& PlayConditions.isPhase(game, Phase.REGROUP)
&& playerId.equals(game.getGameState().getCurrentPlayerId())) {
final OptionalTriggerAction action = new OptionalTriggerAction(self);
Set<Culture> companionCultures = new HashSet<Culture>();
for (PhysicalCard companion : Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION)) {
if (companion.getBlueprint().getCulture() != null)
companionCultures.add(companion.getBlueprint().getCulture());
}
final Set<PhysicalCard> companionsToHeal = new HashSet<PhysicalCard>();
for (Culture companionCulture : companionCultures) {
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose a companion to heal", CardType.COMPANION, companionCulture, Filters.canHeal) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard card) {
companionsToHeal.add(card);
}
});
}
action.appendEffect(
new UnrespondableEffect() {
@Override
protected void doPlayEffect(LotroGame game) {
action.appendEffect(
new HealCharactersEffect(self, Filters.in(companionsToHeal)));
}
});
return Collections.singletonList(action);
}
return null;
}
}

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@@ -390,6 +390,15 @@ public class Filters {
};
}
public static Filter canHeal =
new Filter() {
@Override
public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) {
return gameState.getWounds(physicalCard) > 0 && modifiersQuerying.canBeHealed(gameState, physicalCard);
}
};
public static final Filter notAssignedToSkirmish = new Filter() {
@Override
public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) {