From e2bdc240805063fa8dcd1c073dd3f4a0483175d7 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Mon, 16 Jan 2012 11:19:17 +0000 Subject: [PATCH] "Crossroads of the Fallen Kings" --- .../lotro/cards/set13/site/Card13_189.java | 73 +++++++++++++++++++ .../com/gempukku/lotro/filters/Filters.java | 9 +++ 2 files changed, 82 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_189.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_189.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_189.java new file mode 100644 index 000000000..7a69574bc --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_189.java @@ -0,0 +1,73 @@ +package com.gempukku.lotro.cards.set13.site; + +import com.gempukku.lotro.cards.AbstractNewSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.HealCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; +import com.gempukku.lotro.logic.timing.UnrespondableEffect; + +import java.util.Collections; +import java.util.HashSet; +import java.util.List; +import java.util.Set; + +/** + * Set: Bloodlines + * Twilight Cost: 3 + * Type: Site + * Game Text: Forest. When the fellowship moves to this site during the regroup phase, the Free Peoples player may heal + * a companion of each culture. + */ +public class Card13_189 extends AbstractNewSite { + public Card13_189() { + super("Crossroads of the Fallen Kings", 3, Direction.RIGHT); + addKeyword(Keyword.FOREST); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) { + if (TriggerConditions.movesTo(game, effectResult, self) + && PlayConditions.isPhase(game, Phase.REGROUP) + && playerId.equals(game.getGameState().getCurrentPlayerId())) { + final OptionalTriggerAction action = new OptionalTriggerAction(self); + Set companionCultures = new HashSet(); + for (PhysicalCard companion : Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION)) { + if (companion.getBlueprint().getCulture() != null) + companionCultures.add(companion.getBlueprint().getCulture()); + } + + final Set companionsToHeal = new HashSet(); + + for (Culture companionCulture : companionCultures) { + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a companion to heal", CardType.COMPANION, companionCulture, Filters.canHeal) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard card) { + companionsToHeal.add(card); + } + }); + } + + action.appendEffect( + new UnrespondableEffect() { + @Override + protected void doPlayEffect(LotroGame game) { + action.appendEffect( + new HealCharactersEffect(self, Filters.in(companionsToHeal))); + } + }); + return Collections.singletonList(action); + } + return null; + } +} diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/filters/Filters.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/filters/Filters.java index 17078fda1..f1e4ab417 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/filters/Filters.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/filters/Filters.java @@ -390,6 +390,15 @@ public class Filters { }; } + + public static Filter canHeal = + new Filter() { + @Override + public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) { + return gameState.getWounds(physicalCard) > 0 && modifiersQuerying.canBeHealed(gameState, physicalCard); + } + }; + public static final Filter notAssignedToSkirmish = new Filter() { @Override public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) {