"Westfold in Flames"

This commit is contained in:
marcins78
2013-01-03 16:44:29 +00:00
parent 8035ccfcc3
commit d38c24fdfc
3 changed files with 68 additions and 0 deletions

View File

@@ -159,6 +159,12 @@ public class TriggerConditions {
return false;
}
public static boolean forEachDiscardedFromHand(LotroGame game, EffectResult effectResult, Filterable... filters) {
if (effectResult.getType() == EffectResult.Type.FOR_EACH_DISCARDED_FROM_HAND)
return Filters.and(filters).accepts(game.getGameState(), game.getModifiersQuerying(), ((DiscardCardFromHandResult) effectResult).getDiscardedCard());
return false;
}
public static boolean forEachWounded(LotroGame game, EffectResult effectResult, Filterable... filters) {
if (effectResult.getType() == EffectResult.Type.FOR_EACH_WOUNDED)
return Filters.and(filters).accepts(game.getGameState(), game.getModifiersQuerying(), ((WoundResult) effectResult).getWoundedCard());

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@@ -0,0 +1,58 @@
package com.gempukku.lotro.cards.set20.dunland;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromStackedEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndStackCardsFromDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.DiscardCardFromHandResult;
import java.util.Collections;
import java.util.List;
/**
* 1
* Westfold in Flames
* Dunland Condition • Support Area
* Each time you discard a [Dunland] card from hand during the Shadow phase, you may stack that card here.
* Shadow or Skirmish: Spot 3 [Dunland] cards stacked here to play a card stacked here as if from hand.
*/
public class Card20_034 extends AbstractPermanent {
public Card20_034() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.DUNLAND, Zone.SUPPORT, "Westfold in Flames");
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.forEachDiscardedFromHand(game, effectResult, Culture.DUNLAND)
&& PlayConditions.isPhase(game, Phase.SHADOW)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new ChooseAndStackCardsFromDiscardEffect(action, playerId, 1, 1, self, ((DiscardCardFromHandResult) effectResult).getDiscardedCard()));
return Collections.singletonList(action);
}
return null;
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if ((PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
|| PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0))
&& Filters.filter(game.getGameState().getStackedCards(self), game.getGameState(), game.getModifiersQuerying(), Culture.DUNLAND).size()>=3
&& PlayConditions.canPlayFromStacked(playerId, game, self, Filters.any)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendEffect(
new ChooseAndPlayCardFromStackedEffect(playerId, self, Filters.any));
return Collections.singletonList(action);
}
return null;
}
}

View File

@@ -28,4 +28,8 @@ public class DiscardCardFromHandResult extends EffectResult {
public String getHandPlayerId() {
return _handPlayerId;
}
public PhysicalCard getDiscardedCard() {
return _card;
}
}