"Dark Fire"

This commit is contained in:
marcins78@gmail.com
2011-09-28 21:12:21 +00:00
parent 9e2af7e70a
commit d1241d6377

View File

@@ -0,0 +1,61 @@
package com.gempukku.lotro.cards.set2.moria;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.effects.ExertCharacterEffect;
import com.gempukku.lotro.cards.modifiers.StrengthModifier;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Mines of Moria
* Side: Shadow
* Culture: Moria
* Twilight Cost: 1
* Type: Condition
* Strength: -2
* Game Text: To play, spot The Balrog. Plays on Gandalf. Each time the fellowship moves, Gandalf must exert.
*/
public class Card2_054 extends AbstractAttachable {
public Card2_054() {
super(Side.SHADOW, CardType.CONDITION, 1, Culture.MORIA, null, "Dark Fire");
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) {
return super.checkPlayRequirements(playerId, game, self, additionalAttachmentFilter, twilightModifier)
&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.name("The Balrog"));
}
@Override
protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.name("Gandalf");
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
return Collections.singletonList(
new StrengthModifier(self, Filters.hasAttached(self), -2));
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.WHEN_FELLOWSHIP_MOVES) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ExertCharacterEffect(game.getGameState().getCurrentPlayerId(), self.getAttachedTo()));
return Collections.singletonList(action);
}
return null;
}
}