"Great Heart"
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package com.gempukku.lotro.cards.set10.shire;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Condition
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* Vitality: -1
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* Game Text: Play this condition only during a skirmish. Bearer must be a Hobbit. When this condition is played, wound
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* a minion skirmishing bearer.
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*/
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public class Card10_107 extends AbstractAttachable {
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public Card10_107() {
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super(Side.FREE_PEOPLE, CardType.CONDITION, 1, Culture.SHIRE, null, "Great Heart");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, additionalAttachmentFilter, twilightModifier)
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&& PlayConditions.isPhase(game, Phase.SKIRMISH);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.HOBBIT;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canPlayCardDuringPhase(game, Phase.SKIRMISH, self)
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&& checkPlayRequirements(playerId, game, self, 0, false)) {
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return Collections.singletonList(getPlayCardAction(playerId, game, self, 0, false));
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, CardType.MINION, Filters.inSkirmishAgainst(Filters.hasAttached(self))));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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