diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/shire/Card10_107.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/shire/Card10_107.java new file mode 100644 index 000000000..ed4c5e9ea --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/shire/Card10_107.java @@ -0,0 +1,64 @@ +package com.gempukku.lotro.cards.set10.shire; + +import com.gempukku.lotro.cards.AbstractAttachable; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mount Doom + * Side: Free + * Culture: Shire + * Twilight Cost: 1 + * Type: Condition + * Vitality: -1 + * Game Text: Play this condition only during a skirmish. Bearer must be a Hobbit. When this condition is played, wound + * a minion skirmishing bearer. + */ +public class Card10_107 extends AbstractAttachable { + public Card10_107() { + super(Side.FREE_PEOPLE, CardType.CONDITION, 1, Culture.SHIRE, null, "Great Heart"); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, additionalAttachmentFilter, twilightModifier) + && PlayConditions.isPhase(game, Phase.SKIRMISH); + } + + @Override + protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) { + return Race.HOBBIT; + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canPlayCardDuringPhase(game, Phase.SKIRMISH, self) + && checkPlayRequirements(playerId, game, self, 0, false)) { + return Collections.singletonList(getPlayCardAction(playerId, game, self, 0, false)); + } + return null; + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.played(game, effectResult, self)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, CardType.MINION, Filters.inSkirmishAgainst(Filters.hasAttached(self)))); + return Collections.singletonList(action); + } + return null; + } +}