"Isengard Unleased"
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package com.gempukku.lotro.cards.set20.isengard;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
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import com.gempukku.lotro.cards.modifiers.conditions.InitiativeCondition;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.List;
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/**
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* 2
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* •Isengard Unleased
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* Isengard Condition • Support Area
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* While you have initiative, each site on the adventure path is a Battleground.
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* Response: If an Uruk-hai is about to take a wound, discard this condition to prevent that wound.
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*/
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public class Card20_233 extends AbstractPermanent {
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public Card20_233() {
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super(Side.SHADOW, 2, CardType.CONDITION, Culture.ISENGARD, Zone.SUPPORT, "Isengard Unleased", null, true);
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}
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@Override
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new KeywordModifier(self, Filters.and(CardType.SITE, Zone.ADVENTURE_PATH),
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new InitiativeCondition(Side.SHADOW), Keyword.BATTLEGROUND, 1);
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingWounded(effect, game, Race.URUK_HAI)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose an Uruk-hai", Race.URUK_HAI));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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