"Glamdring"
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package com.gempukku.lotro.cards.set6.gandalf;
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import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Ents of Fangorn
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 2
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* Type: Possession • Hand Weapon
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* Strength: +2
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* Game Text: Bearer must be Gandalf. He is damage +1. Each time you play a spell during a skirmish, you may make
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* Gandalf damage +1 until the end of that skirmish.
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*/
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public class Card6_031 extends AbstractAttachableFPPossession {
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public Card6_031() {
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super(2, 2, 0, Culture.GANDALF, PossessionClass.HAND_WEAPON, "Glamdring", true);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.name("Gandalf");
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}
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@Override
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protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new KeywordModifier(self, Filters.hasAttached(self), Keyword.DAMAGE, 1));
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game, effectResult, Filters.owner(playerId), Keyword.SPELL)
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&& game.getGameState().getCurrentPhase() == Phase.SKIRMISH) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, self.getAttachedTo(), Keyword.DAMAGE), Phase.SKIRMISH));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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