"War Long Planned"
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package com.gempukku.lotro.cards.set7.wraith;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Event • Skirmish
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* Game Text: Make a [WRAITH] Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer).
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*/
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public class Card7_220 extends AbstractEvent {
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public Card7_220() {
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super(Side.SHADOW, 1, Culture.WRAITH, "War Long Planned", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId,
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new ConditionEvaluator(2, 4,
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new SpotCondition(Keyword.RING_BEARER, Filters.hasWounds(2))),
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Culture.WRAITH, Race.ORC));
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return action;
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}
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}
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