- "Terrible and Evil" should be now wounding minions correctly.
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@@ -52,11 +52,9 @@ public class Card7_050 extends AbstractEvent {
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, exertCount, CardType.MINION) {
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@Override
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protected void woundedCardsCallback(Collection<PhysicalCard> cards) {
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for (PhysicalCard card : cards) {
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if (card.getBlueprint().getRace() == Race.NAZGUL) ;
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action.appendEffect(new WoundCharactersEffect(self, card));
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}
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for (PhysicalCard card : cards)
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if (card.getBlueprint().getRace() == Race.NAZGUL)
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action.appendEffect(new WoundCharactersEffect(self, card));
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}
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});
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}
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@@ -5,6 +5,7 @@ previously assigned minion towards the Defender rule.
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- "Gandalf, Manager of Wizards" now puts the cards on top of deck in correct order.
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- "Elrond, Venerable Lord" now correctly allows to heal other elves only at the beginning of his skirmish.
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- "Mithril Mine" now correctly allows to play Shadow weapon for removing (1).
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- "Terrible and Evil" should be now wounding minions correctly.
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<b>21 Nov. 2011</b>
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- "Fifth Level" has now a Fortification keyword.
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