Only characters with vitality>0 can take a wound

This commit is contained in:
marcins78@gmail.com
2011-11-24 21:19:07 +00:00
parent 9e0c3541e8
commit 89c34c8a35

View File

@@ -309,7 +309,7 @@ public class Filters {
public static final Filter canTakeWound = new Filter() {
@Override
public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) {
return modifiersQuerying.canTakeWound(gameState, physicalCard);
return modifiersQuerying.canTakeWound(gameState, physicalCard) && modifiersQuerying.getVitality(gameState, physicalCard) > 0;
}
};