"Heavy Burden"
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package com.gempukku.lotro.cards.set7.gollum;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Gollum
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Regroup: Discard Gollum and remove a threat to add a burden.
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*/
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public class Card7_060 extends AbstractPermanent {
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public Card7_060() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Heavy Burden");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.REGROUP, self, 0)
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&& PlayConditions.canDiscardFromPlay(self, game, Filters.name("Gollum"))
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&& PlayConditions.canRemoveThreat(game, self, 1)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Filters.name("Gollum")));
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action.appendCost(
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new RemoveThreatsEffect(self, 1));
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action.appendEffect(
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new AddBurdenEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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