From 870a9d3fe828a687502dc4df4aba38275da4bd19 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 1 Nov 2011 12:42:09 +0000 Subject: [PATCH] "Heavy Burden" --- .../lotro/cards/set7/gollum/Card7_060.java | 47 +++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_060.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_060.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_060.java new file mode 100644 index 000000000..879d5cca4 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_060.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set7.gollum; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddBurdenEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.RemoveThreatsEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Return of the King + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 1 + * Type: Condition • Support Area + * Game Text: Regroup: Discard Gollum and remove a threat to add a burden. + */ +public class Card7_060 extends AbstractPermanent { + public Card7_060() { + super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Heavy Burden"); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.REGROUP, self, 0) + && PlayConditions.canDiscardFromPlay(self, game, Filters.name("Gollum")) + && PlayConditions.canRemoveThreat(game, self, 1)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Filters.name("Gollum"))); + action.appendCost( + new RemoveThreatsEffect(self, 1)); + action.appendEffect( + new AddBurdenEffect(self, 1)); + return Collections.singletonList(action); + } + return null; + } +}