"Rest by Blind Night"
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package com.gempukku.lotro.cards.set4.dwarven;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardsEffect;
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import java.util.Collection;
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/**
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* Set: The Two Towers
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* Side: Free
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* Culture: Dwarven
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Regroup: Shuffle any number of [DWARVEN] conditions (and all cards stacked on them) into your draw deck.
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*/
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public class Card4_054 extends AbstractEvent {
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public Card4_054() {
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super(Side.FREE_PEOPLE, Culture.DWARVEN, "Rest by Blind Night", Phase.REGROUP);
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}
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@Override
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public int getTwilightCost() {
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return 0;
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardsEffect(self, playerId, "Choose DWARVEN conditions", 0, Integer.MAX_VALUE, Filters.culture(Culture.DWARVEN), Filters.type(CardType.CONDITION)) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> cards) {
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for (PhysicalCard card : cards) {
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for (PhysicalCard stackedCard : game.getGameState().getStackedCards(card)) {
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game.getGameState().removeCardFromZone(stackedCard);
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game.getGameState().putCardOnBottomOfDeck(stackedCard);
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}
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game.getGameState().removeCardFromZone(card);
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game.getGameState().putCardOnBottomOfDeck(card);
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}
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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}
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});
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return action;
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}
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}
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