"Celebring"
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package com.gempukku.lotro.cards.set18.elven;
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import com.gempukku.lotro.cards.AbstractFollower;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDeckEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Elven
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* Twilight Cost: 3
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* Type: Follower
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* Strength: +2
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* Game Text: Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.) To play,
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* spot 2 [ELVEN] companions. When you play Celebring, you may play an [ELVEN] artifact from your deck.
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*/
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public class Card18_007 extends AbstractFollower {
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public Card18_007() {
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super(Side.FREE_PEOPLE, 3, 2, 0, 0, Culture.ELVEN, "Celebring", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 2, Culture.ELVEN, CardType.COMPANION);
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}
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@Override
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protected boolean canPayAidCost(LotroGame game, PhysicalCard self) {
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return true;
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}
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@Override
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protected Effect getAidCost(LotroGame game, PhysicalCard self) {
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return new AddTwilightEffect(self, 2);
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}
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@Override
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protected List<OptionalTriggerAction> getExtraOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseAndPlayCardFromDeckEffect(playerId, Culture.ELVEN, CardType.ARTIFACT));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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