"Back to the Light"

This commit is contained in:
marcins78@gmail.com
2012-02-29 13:40:09 +00:00
parent 146f71a52f
commit 672af4d8aa
4 changed files with 142 additions and 2 deletions

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@@ -0,0 +1,72 @@
package com.gempukku.lotro.cards.effects;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.SubAction;
import com.gempukku.lotro.logic.effects.ChooseArbitraryCardsEffect;
import com.gempukku.lotro.logic.timing.AbstractSubActionEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
public class PutCardsFromDeckOnTopOfDrawDeckEffect extends AbstractSubActionEffect {
private Action _action;
private PhysicalCard _source;
private String _playerId;
private Set<PhysicalCard> _cards;
public PutCardsFromDeckOnTopOfDrawDeckEffect(Action action, PhysicalCard source, String playerId, Collection<? extends PhysicalCard> cards) {
_action = action;
_source = source;
_playerId = playerId;
_cards = new HashSet<PhysicalCard>(cards);
}
@Override
public String getText(LotroGame game) {
return null;
}
@Override
public Type getType() {
return null;
}
@Override
public boolean isPlayableInFull(LotroGame game) {
return true;
}
@Override
public void playEffect(LotroGame game) {
SubAction subAction = new SubAction(_action);
subAction.appendEffect(
new ChooseAndPutNextCardFromDeckOnTopOfDeck(subAction, _cards));
processSubAction(game, subAction);
}
private class ChooseAndPutNextCardFromDeckOnTopOfDeck extends ChooseArbitraryCardsEffect {
private Collection<PhysicalCard> _remainingCards;
private SubAction _subAction;
public ChooseAndPutNextCardFromDeckOnTopOfDeck(SubAction subAction, Collection<PhysicalCard> remainingCards) {
super(_playerId, "Choose a card to put on top of your deck", remainingCards, 1, 1);
_subAction = subAction;
_remainingCards = remainingCards;
}
@Override
protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
for (PhysicalCard selectedCard : selectedCards) {
_subAction.appendEffect(
new PutCardFromDeckOnTopOfDeckEffect(_source, selectedCard));
_remainingCards.remove(selectedCard);
if (_remainingCards.size() > 0)
_subAction.appendEffect(
new ChooseAndPutNextCardFromDeckOnTopOfDeck(_subAction, _remainingCards));
}
}
}
}

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@@ -37,7 +37,7 @@ public class Card18_004 extends AbstractAttachableFPPossession {
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.ARCHERY, self)
&& PlayConditions.canSpot(game, Filters.hasAttached(self), Filters.name("Arwen"))
&& PlayConditions.canSpot(game, Filters.hasAttached(self), Filters.arwen)
&& PlayConditions.canDiscardFromHand(game, playerId, 2, Culture.ELVEN)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(

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@@ -42,7 +42,7 @@ public class Card18_005 extends AbstractAttachableFPPossession {
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
&& PlayConditions.canExert(self, game, Filters.hasAttached(self), Filters.name("Arwen"))) {
&& PlayConditions.canExert(self, game, Filters.hasAttached(self), Filters.arwen)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ExertCharactersEffect(self, self.getAttachedTo()));

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@@ -0,0 +1,68 @@
package com.gempukku.lotro.cards.set18.elven;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.PutCardsFromDeckOnTopOfDrawDeckEffect;
import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.ChooseArbitraryCardsEffect;
import com.gempukku.lotro.logic.timing.UnrespondableEffect;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
/**
* Set: Treachery & Deceit
* Side: Free
* Culture: Elven
* Twilight Cost: 0
* Type: Event • Maneuver
* Game Text: To play, exert an [ELVEN] companion or spot Arwen. Examine the top 5 cards of your draw deck and place
* any number of them aside. Shuffle the remaining cards into your draw deck and place those cards set aside on top
* of your draw deck in any order.
*/
public class Card18_006 extends AbstractEvent {
public Card18_006() {
super(Side.FREE_PEOPLE, 0, Culture.ELVEN, "Back to the Light", Phase.MANEUVER);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& (PlayConditions.canExert(self, game, Culture.ELVEN, CardType.COMPANION) || PlayConditions.canSpot(game, Filters.arwen));
}
@Override
public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
final PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new UnrespondableEffect() {
@Override
protected void doPlayEffect(LotroGame game) {
final List<? extends PhysicalCard> deck = game.getGameState().getDeck(playerId);
final ArrayList<PhysicalCard> cards = new ArrayList<PhysicalCard>(deck.subList(0, Math.min(5, deck.size())));
action.appendEffect(
new ChooseArbitraryCardsEffect(playerId, "Choose cards to set aside", cards, 0, 5) {
@Override
protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
game.getGameState().sendMessage(playerId + " set aside " + selectedCards.size() + " cards");
if (selectedCards.size() > 0)
action.appendEffect(
new PutCardsFromDeckOnTopOfDrawDeckEffect(action, self, playerId, selectedCards));
}
});
action.appendEffect(
new ShuffleDeckEffect(playerId));
}
});
return action;
}
}