"Gorgoroth Servitor"
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package com.gempukku.lotro.cards.set8.sauron;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.ReturnCardsToHandEffect;
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import com.gempukku.lotro.cards.modifiers.ArcheryTotalModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.AbstractModifier;
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import com.gempukku.lotro.logic.modifiers.ModifierEffect;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Siege of Gondor
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* Side: Shadow
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* Culture: Sauron
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* Twilight Cost: 4
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* Type: Minion • Orc
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* Strength: 10
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* Vitality: 2
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* Site: 5
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* Game Text: Besieger. Archery: Return this minion to your hand to make the fellowship archery total -2 and prevent
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* the Free Peoples player from using archery special abilities.
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*/
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public class Card8_100 extends AbstractMinion {
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public Card8_100() {
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super(4, 10, 2, 5, Race.ORC, Culture.SAURON, "Gorgoroth Servitor");
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addKeyword(Keyword.BESIEGER);
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.ARCHERY, self, 0)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ReturnCardsToHandEffect(self, self));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new ArcheryTotalModifier(self, Side.FREE_PEOPLE, -2), Phase.ARCHERY));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new AbstractModifier(self, null, null, ModifierEffect.ACTION_MODIFIER) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action) {
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if (performingPlayer.equals(gameState.getCurrentPlayerId())
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&& action.getActionSource() != null && action.getActionSource().getBlueprint().getCardType() != CardType.EVENT
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&& action.getActionTimeword() == Phase.ARCHERY)
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return false;
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return true;
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}
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}, Phase.ARCHERY));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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