diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/sauron/Card8_100.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/sauron/Card8_100.java new file mode 100644 index 000000000..723b0cf16 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set8/sauron/Card8_100.java @@ -0,0 +1,64 @@ +package com.gempukku.lotro.cards.set8.sauron; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.ReturnCardsToHandEffect; +import com.gempukku.lotro.cards.modifiers.ArcheryTotalModifier; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.modifiers.AbstractModifier; +import com.gempukku.lotro.logic.modifiers.ModifierEffect; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Siege of Gondor + * Side: Shadow + * Culture: Sauron + * Twilight Cost: 4 + * Type: Minion • Orc + * Strength: 10 + * Vitality: 2 + * Site: 5 + * Game Text: Besieger. Archery: Return this minion to your hand to make the fellowship archery total -2 and prevent + * the Free Peoples player from using archery special abilities. + */ +public class Card8_100 extends AbstractMinion { + public Card8_100() { + super(4, 10, 2, 5, Race.ORC, Culture.SAURON, "Gorgoroth Servitor"); + addKeyword(Keyword.BESIEGER); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.ARCHERY, self, 0)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ReturnCardsToHandEffect(self, self)); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new ArcheryTotalModifier(self, Side.FREE_PEOPLE, -2), Phase.ARCHERY)); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new AbstractModifier(self, null, null, ModifierEffect.ACTION_MODIFIER) { + @Override + public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action) { + if (performingPlayer.equals(gameState.getCurrentPlayerId()) + && action.getActionSource() != null && action.getActionSource().getBlueprint().getCardType() != CardType.EVENT + && action.getActionTimeword() == Phase.ARCHERY) + return false; + return true; + } + }, Phase.ARCHERY)); + return Collections.singletonList(action); + } + return null; + } +}