"Deceit"
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package com.gempukku.lotro.cards.set18.gollum;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Shadow
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* Culture: Gollum
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (1)
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* to prevent that.
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*/
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public class Card18_029 extends AbstractPermanent {
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public Card18_029() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Deceit");
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingDiscardedBy(effect, game, Side.FREE_PEOPLE, Filters.not(self), Culture.GOLLUM, CardType.CONDITION)
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&& game.getGameState().getTwilightPool() >= 1) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveTwilightEffect(1));
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action.appendEffect(
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new ChooseAndPreventCardEffect(self, (DiscardCardsFromPlayEffect) effect, playerId, "Choose condition to prevent discarding", Filters.not(self), Culture.GOLLUM, CardType.CONDITION));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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