diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_029.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_029.java new file mode 100644 index 000000000..848fedeb4 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_029.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set18.gollum; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.common.Zone; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; +import com.gempukku.lotro.logic.timing.Effect; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Treachery & Deceit + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 1 + * Type: Condition • Support Area + * Game Text: Response: If a Free Peoples player's card is about to discard your other [GOLLUM] condition, remove (1) + * to prevent that. + */ +public class Card18_029 extends AbstractPermanent { + public Card18_029() { + super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Deceit"); + } + + @Override + public List getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) { + if (TriggerConditions.isGettingDiscardedBy(effect, game, Side.FREE_PEOPLE, Filters.not(self), Culture.GOLLUM, CardType.CONDITION) + && game.getGameState().getTwilightPool() >= 1) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new RemoveTwilightEffect(1)); + action.appendEffect( + new ChooseAndPreventCardEffect(self, (DiscardCardsFromPlayEffect) effect, playerId, "Choose condition to prevent discarding", Filters.not(self), Culture.GOLLUM, CardType.CONDITION)); + return Collections.singletonList(action); + } + return null; + } +}