"Wizard's Vale"
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package com.gempukku.lotro.cards.set4.site;
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import com.gempukku.lotro.cards.AbstractSite;
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import com.gempukku.lotro.common.Block;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Twilight Cost: 6
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* Type: Site
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* Site: 8T
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* Game Text: At the start of the first Shadow phase, if the twilight pool has fewer than 9 twilight tokens, add (4) (limit once per turn).
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*/
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public class Card4_359 extends AbstractSite {
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public Card4_359() {
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super("Wizard's Vale", Block.TWO_TOWERS, 8, 6, Direction.RIGHT);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.START_OF_PHASE
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&& game.getGameState().getCurrentPhase() == Phase.SHADOW
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&& self.getData() == null
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&& game.getGameState().getTwilightPool() < 9) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddTwilightEffect(self, 4));
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return Collections.singletonList(action);
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}
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if (effectResult.getType() == EffectResult.Type.END_OF_PHASE
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&& game.getGameState().getCurrentPhase() == Phase.SHADOW) {
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self.storeData(new Object());
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}
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if (effectResult.getType() == EffectResult.Type.END_OF_TURN) {
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self.removeData();
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}
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return null;
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}
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}
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