diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/site/Card4_359.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/site/Card4_359.java new file mode 100644 index 000000000..9fc2139af --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/site/Card4_359.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set4.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.common.Block; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.AddTwilightEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Two Towers + * Twilight Cost: 6 + * Type: Site + * Site: 8T + * Game Text: At the start of the first Shadow phase, if the twilight pool has fewer than 9 twilight tokens, add (4) (limit once per turn). + */ +public class Card4_359 extends AbstractSite { + public Card4_359() { + super("Wizard's Vale", Block.TWO_TOWERS, 8, 6, Direction.RIGHT); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (effectResult.getType() == EffectResult.Type.START_OF_PHASE + && game.getGameState().getCurrentPhase() == Phase.SHADOW + && self.getData() == null + && game.getGameState().getTwilightPool() < 9) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddTwilightEffect(self, 4)); + return Collections.singletonList(action); + } + if (effectResult.getType() == EffectResult.Type.END_OF_PHASE + && game.getGameState().getCurrentPhase() == Phase.SHADOW) { + self.storeData(new Object()); + } + if (effectResult.getType() == EffectResult.Type.END_OF_TURN) { + self.removeData(); + } + return null; + } +}