"Lorien Patrol"
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package com.gempukku.lotro.cards.set20.elven;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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/**
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* 1
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* Lorien Patrol
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* Elven Event • Archery
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* Exert an [Elven] ally and add a threat to wound a minion.
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*/
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public class Card20_094 extends AbstractEvent {
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public Card20_094() {
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super(Side.FREE_PEOPLE, 1, Culture.ELVEN, "Lorien Patrol", Phase.ARCHERY);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, Culture.ELVEN, CardType.ALLY)
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&& PlayConditions.canAddThreat(game, self, 1);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.ELVEN, CardType.ALLY));
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action.appendCost(
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new AddThreatsEffect(playerId, self, 1));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION));
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return action;
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}
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}
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