Fixing game hall not remembering the tables open/close settings
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@@ -46,11 +46,11 @@ var GempLotrHallUI = Class.extend({
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hallSettingsStr = "0|0|1|1|0";
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var hallSettings = hallSettingsStr.split("|");
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this.addWaitingTablesTable(hallSettings[2] == "1");
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this.addPlayingTablesTable(hallSettings[3] == "1");
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this.addFinishedTablesTable(hallSettings[4] == "1");
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this.addQueuesTable(hallSettings[0] == "1");
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this.addTournamentsTable(hallSettings[1] == "1");
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this.addWaitingTablesTable(hallSettings[0] == "1");
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this.addPlayingTablesTable(hallSettings[1] == "1");
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this.addFinishedTablesTable(hallSettings[2] == "1");
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this.addQueuesTable(hallSettings[3] == "1");
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this.addTournamentsTable(hallSettings[4] == "1");
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this.div.append(this.tablesDiv);
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