Fixing game hall not remembering the tables open/close settings

This commit is contained in:
marcin.sciesinski
2019-08-16 15:34:56 -07:00
parent 9da41ebef9
commit 58eabe2f3e

View File

@@ -46,11 +46,11 @@ var GempLotrHallUI = Class.extend({
hallSettingsStr = "0|0|1|1|0";
var hallSettings = hallSettingsStr.split("|");
this.addWaitingTablesTable(hallSettings[2] == "1");
this.addPlayingTablesTable(hallSettings[3] == "1");
this.addFinishedTablesTable(hallSettings[4] == "1");
this.addQueuesTable(hallSettings[0] == "1");
this.addTournamentsTable(hallSettings[1] == "1");
this.addWaitingTablesTable(hallSettings[0] == "1");
this.addPlayingTablesTable(hallSettings[1] == "1");
this.addFinishedTablesTable(hallSettings[2] == "1");
this.addQueuesTable(hallSettings[3] == "1");
this.addTournamentsTable(hallSettings[4] == "1");
this.div.append(this.tablesDiv);