- Game should now correctly apply any passive effects of sites on turn 1 of player 1.

This commit is contained in:
marcins78
2013-03-04 12:46:20 +00:00
parent db907d122f
commit 53c2e2231c

View File

@@ -22,13 +22,12 @@ public class PlayersDrawEightCardsGameProcess implements GameProcess {
for (int i = 0; i < 8; i++)
gameState.playerDrawsCard(player);
}
if (game.getFormat().hasMulliganRule()) {
gameState.setCurrentPhase(Phase.BETWEEN_TURNS);
gameState.setCurrentPhase(Phase.BETWEEN_TURNS);
if (game.getFormat().hasMulliganRule())
_followingGameProcess = new MulliganProcess(game.getGameState().getPlayerOrder().getClockwisePlayOrder(_firstPlayer, false));
} else {
gameState.setCurrentPhase(Phase.BETWEEN_TURNS);
else
_followingGameProcess = new BetweenTurnsProcess();
}
}
@Override