- When a card stacks cards from discard, it does it now correctly if the number of cards in discard is exactly the same as it has to stack (if no selection is needed).

This commit is contained in:
marcins78@gmail.com
2012-03-09 10:00:12 +00:00
parent 67ae37f55f
commit 28800557f4
2 changed files with 5 additions and 2 deletions

View File

@@ -1,7 +1,6 @@
package com.gempukku.lotro.cards.effects.choose;
import com.gempukku.lotro.cards.effects.StackCardFromDiscardEffect;
import com.gempukku.lotro.cards.effects.StackCardFromHandEffect;
import com.gempukku.lotro.common.Filterable;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
@@ -56,7 +55,7 @@ public class ChooseAndStackCardsFromDiscardEffect extends AbstractEffect {
if (discard.size() <= _minimum) {
SubAction subAction = new SubAction(_action);
for (PhysicalCard card : discard)
subAction.appendEffect(new StackCardFromHandEffect(card, _stackOn));
subAction.appendEffect(new StackCardFromDiscardEffect(card, _stackOn));
game.getActionsEnvironment().addActionToStack(subAction);
stackFromDiscardCallback(discard);
} else {

View File

@@ -1,4 +1,8 @@
<pre style="font-size:80%">
<b>9 Mar. 2012</b>
- When a card stacks cards from discard, it does it now correctly if the number of cards in discard is exactly the same
as it has to stack (if no selection is needed).
<b>8 Mar. 2012</b>
- Added set 18 (Treachery & Deceit)
- "Leaping Blaze" should now work correctly.