"Goblin Scrapper"

This commit is contained in:
marcins78
2013-02-06 11:53:00 +00:00
parent da517f1414
commit 220d65d5eb

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@@ -0,0 +1,46 @@
package com.gempukku.lotro.cards.set20.moria;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardStackedCardsEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.Collections;
import java.util.List;
/**
* 2
* Goblin Scrapper
* Moria Minion • Goblin
* 2 6 2
* Response: If a [Moria] Goblin is about to take a wound, discard a card stacked on a [Moria] condition to prevent that wound.
*/
public class Card20_271 extends AbstractMinion {
public Card20_271() {
super(2, 2, 6, 2, Race.GOBLIN, Culture.MORIA, "Goblin Scrapper");
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Culture.MORIA, Race.GOBLIN)
&& PlayConditions.isActive(game, Culture.MORIA, CardType.CONDITION, Filters.hasStacked(Filters.any))) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndDiscardStackedCardsEffect(action, playerId, 1, 1, Filters.and(Culture.MORIA, CardType.CONDITION), Filters.any));
action.appendEffect(
new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose a MORIA Goblin to prevent wound to", Culture.MORIA, Race.GOBLIN));
return Collections.singletonList(action);
}
return null;
}
}