"More Unbearable"
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package com.gempukku.lotro.cards.set7.wraith;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddTokenEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.cards.modifiers.HasInitiativeModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: To play, spot a Nazgul. Regroup: Discard a Nazgul to place a [WRAITH] token on this card. While there are
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* 3 [WRAITH] tokens on this card, the Shadow has initiative, regardless of the Free Peoples player's hand.
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*/
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public class Card7_184 extends AbstractPermanent {
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public Card7_184() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "More Unbearable");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, Race.NAZGUL);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new HasInitiativeModifier(self, new SpotCondition(self, Filters.hasToken(Token.WRAITH, 3)), Side.SHADOW));
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)
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&& PlayConditions.canDiscardFromPlay(self, game, Race.NAZGUL)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Race.NAZGUL));
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action.appendEffect(
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new AddTokenEffect(self, self, Token.WRAITH));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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