Discard/dead piles.
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@@ -130,6 +130,15 @@ var GempLotrGameUI = Class.extend({
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for (var i = 0; i < this.allPlayerIds.length; i++) {
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this.gameStateElem.append("<div class='player'>" + this.allPlayerIds[i] + "<div id='clock" + i + "' class='clock'></div></div>");
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this.gameStateElem.append("Deck: <div id='deck" + i + "' style='display: inline;'></div> Hand: <div id='hand" + i + "' style='display: inline;'></div> Discard: <div id='discard" + i + "' style='display: inline;'></div> Dead pile: <div id='deadPile" + i + "' style='display: inline;'></div>");
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if (!this.spectatorMode)
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$("#discard" + i).click(
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function() {
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that.discardPileDialogs[this.allPlayerIds[i]].dialog("open");
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});
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$("#deadPile" + i).click(
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function() {
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that.deadPileDialogs[this.allPlayerIds[i]].dialog("open");
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});
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}
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this.gameStateElem.append("<br>");
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