From 16b8819625c9303d1e5c5842755323f16fa7d593 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Mon, 19 Sep 2011 15:27:23 +0000 Subject: [PATCH] Discard/dead piles. --- gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js b/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js index fd0562cdf..43e2172b0 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js @@ -130,6 +130,15 @@ var GempLotrGameUI = Class.extend({ for (var i = 0; i < this.allPlayerIds.length; i++) { this.gameStateElem.append("
" + this.allPlayerIds[i] + "
"); this.gameStateElem.append("Deck:
Hand:
Discard:
Dead pile:
"); + if (!this.spectatorMode) + $("#discard" + i).click( + function() { + that.discardPileDialogs[this.allPlayerIds[i]].dialog("open"); + }); + $("#deadPile" + i).click( + function() { + that.deadPileDialogs[this.allPlayerIds[i]].dialog("open"); + }); } this.gameStateElem.append("
");