Removing unneccessary field.
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@@ -11,19 +11,20 @@ import com.gempukku.lotro.logic.timing.ActionStack;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.*;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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public class DefaultActionsEnvironment implements ActionsEnvironment {
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private LotroGame _lotroGame;
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private Set<String> _participants;
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private ActionStack _actionStack;
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private List<ActionProxy> _actionProxies = new LinkedList<ActionProxy>();
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private Map<Phase, List<ActionProxy>> _untilStartOfPhaseActionProxies = new HashMap<Phase, List<ActionProxy>>();
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private Map<Phase, List<ActionProxy>> _untilEndOfPhaseActionProxies = new HashMap<Phase, List<ActionProxy>>();
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public DefaultActionsEnvironment(LotroGame lotroGame, Set<String> participants, ActionStack actionStack) {
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public DefaultActionsEnvironment(LotroGame lotroGame, ActionStack actionStack) {
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_lotroGame = lotroGame;
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_participants = participants;
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_actionStack = actionStack;
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}
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@@ -30,7 +30,7 @@ public class DefaultLotroGame implements LotroGame {
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_gameResultListener = gameResultListener;
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_actionStack = new ActionStack();
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_actionsEnvironment = new DefaultActionsEnvironment(this, decks.keySet(), _actionStack);
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_actionsEnvironment = new DefaultActionsEnvironment(this, _actionStack);
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final Map<String, List<String>> cards = new HashMap<String, List<String>>();
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for (String playerId : decks.keySet()) {
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