diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/actions/DefaultActionsEnvironment.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/actions/DefaultActionsEnvironment.java index b2dd7d995..bb816f3ca 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/actions/DefaultActionsEnvironment.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/actions/DefaultActionsEnvironment.java @@ -11,19 +11,20 @@ import com.gempukku.lotro.logic.timing.ActionStack; import com.gempukku.lotro.logic.timing.Effect; import com.gempukku.lotro.logic.timing.EffectResult; -import java.util.*; +import java.util.HashMap; +import java.util.LinkedList; +import java.util.List; +import java.util.Map; public class DefaultActionsEnvironment implements ActionsEnvironment { private LotroGame _lotroGame; - private Set _participants; private ActionStack _actionStack; private List _actionProxies = new LinkedList(); private Map> _untilStartOfPhaseActionProxies = new HashMap>(); private Map> _untilEndOfPhaseActionProxies = new HashMap>(); - public DefaultActionsEnvironment(LotroGame lotroGame, Set participants, ActionStack actionStack) { + public DefaultActionsEnvironment(LotroGame lotroGame, ActionStack actionStack) { _lotroGame = lotroGame; - _participants = participants; _actionStack = actionStack; } diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java index 58d25fc0a..f70febbcd 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/logic/timing/DefaultLotroGame.java @@ -30,7 +30,7 @@ public class DefaultLotroGame implements LotroGame { _gameResultListener = gameResultListener; _actionStack = new ActionStack(); - _actionsEnvironment = new DefaultActionsEnvironment(this, decks.keySet(), _actionStack); + _actionsEnvironment = new DefaultActionsEnvironment(this, _actionStack); final Map> cards = new HashMap>(); for (String playerId : decks.keySet()) {